|
Latest Articles
64-bit stands for 64 bits per cycle. Each computer can process a certain amount of bits per cycle and this factor is one of the most countable when it comes to the processing power of a machine. Sep 29, 2009
When running on x64 hardware, you have two options. First, to run in native 64-bit mode. This means all the applications running need to be 64-bit. The second is to run worker processes in 32-bit...
Sep 3, 2008
I, and most people use, a 32-bit (x86) version of Windows. “So what?” you may...Aug 5, 2008
Accounts Area
|
LIGHTSMARK
Natural lighting makes artificial graphics life-like. Computers get faster, but rendering more polygons doesn't add value if lighting looks faked, so insiders know that the next big thing is proper lighting aka Realtime Global Illumination. Typical workloads in realtime rendering will shift. Lightsmark simulates it. Global Illumination renders often take hours. Is your computer fast enough for realtime?Before Lightsmark, realtime global illumination was limited to small scenes, small resolutions, small speeds, specially crafted scenes with handmade optimizations. Lightsmark breaks all limits at once, running in reasonably sized scene (220000 triangles) in high resolution (1680x1050) at excellent speed (100-400fps). Lighting is computed fully automatically in original unmodified scene from 2007 game World of Padman, not tweaked for Lightsmark and with all sorts of geometrical difficulties, with extra rooms hidden below floor etc. REPORT TO US: This software is not 64-bit native!!!
Comments
|
Are you a vendor?
If you are a vendor for any software listed in our catalogue, you can get full control over your listing by contacting us.You can also submit your 64-bit software today for free! Links by Google
Ads by Google
Website Design Directory - the right place to start building website.
|
||||||||||||||||

I, and most people use, a 32-bit (x86) version of Windows. “So what?” you may...
Natural lighting makes artificial graphics life-like. Computers get faster, but rendering more polygons doesn't add value if lighting looks faked, so insiders know that the next big thing is proper lighting aka Realtime Global Illumination. Typical workloads in realtime rendering will shift. Lightsmark simulates it. Global Illumination renders often take hours. Is your computer fast enough for realtime?
