|
Latest Articles
Sep 3, 2008
Aug 5, 2008
Jul 29, 2008
Accounts Area
Are you a vendor?
If you are a vendor for any software listed in our catalogue, you can get full control over your listing by contacting us.You can also submit your 64-bit software today for free! |
LIGHTSMARK
Natural lighting makes artificial graphics life-like. Computers get faster, but rendering more polygons doesn't add value if lighting looks faked, so insiders know that the next big thing is proper lighting aka Realtime Global Illumination. Typical workloads in realtime rendering will shift. Lightsmark simulates it. Global Illumination renders often take hours. Is your computer fast enough for realtime?Before Lightsmark, realtime global illumination was limited to small scenes, small resolutions, small speeds, specially crafted scenes with handmade optimizations. Lightsmark breaks all limits at once, running in reasonably sized scene (220000 triangles) in high resolution (1680x1050) at excellent speed (100-400fps). Lighting is computed fully automatically in original unmodified scene from 2007 game World of Padman, not tweaked for Lightsmark and with all sorts of geometrical difficulties, with extra rooms hidden below floor etc. REPORT US: This software is not 64-bit native!!!
Comments
|
Our Directories
Free Link World - free SE and User friendly general directory.Free General Directory - free general directory with easy acceptance of quality resources. No registration and back link needed. Search Engine Friendly Directory - general free link directory. Links by Google
Ads by Google
|


Natural lighting makes artificial graphics life-like. Computers get faster, but rendering more polygons doesn't add value if lighting looks faked, so insiders know that the next big thing is proper lighting aka Realtime Global Illumination. Typical workloads in realtime rendering will shift. Lightsmark simulates it. Global Illumination renders often take hours. Is your computer fast enough for realtime?
